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(“King of Fighters '02风云: Ashura Blaze! The king showdown is a visual feast!) Game version: King of Fighters '02 Ultimate Match 2017 Revision Contestants: Tiancheng Zhan (Mainland China) vs Maozi (Mainland China) Date of match: December 6 2024 Match rules: 3 random vs 3 random with on-site sponsorship BO5 ---------------------------------------------------------------------------------------------- King of Fighters (Japanese: The King of Fighters English: The King of Fighters translated as ”Fighting King” in Taiwan) is a fighting game series launched by Japanese SNK Electronic Games Company in 1994. In addition to original characters from King of Fighters it also gathers characters from previous games such as Garou Densetsu and Art of Fighting making the characters in King of Fighters very rich. It has since become one of Japan's most well-known fighting games almost released annually and named after the corresponding year. After SNK went bankrupt in 2001 SNK Playmore which acquired all intellectual property rights of SNK continued production. In 2004 SNK Playmore announced that the new official series of King of Fighters would no longer be named after years. Its legitimate works on arcade machines have so far been released for 14 times ('94-'XIV abbreviated as ”KOF” and in the back of the year or number to indicate its sequence in the series) and some offshoots and arcade port versions have been released on various home consoles. At that time Irem famous for the R-Type series was withdrawing from the arcade business and SNK took over its development personnel so the art style presented was different from before. The effects of explosions and burning were more splendid with a strong 2D STG color. Character proportions were elongated colors fresh and clean breaking away from the 1980s aesthetics of muscle-bound men paired with a dark worldview and fashionable designs attracted many female fans. The game enjoyed extremely high popularity in East Asia and Latin America and was once considered one of the two major 2D fighting game series alongside Capcom's Street Fighter series in Japan. Its influence continues to this day. The 2010 release of ”King of Fighters XIII” received a significant response in Europe and America especially in France. After the home version was released it was selected as a competition event at EVO the largest fighting game tournament in Europe and America and again made it into EVO with the second highest vote count in 2013. The greatest feature of the game lies in the team battles of three against three. In '94 only national teams could be selected and not individual roles freely ('94 '95 '96 '97) with three members per team - when dazed or grabbed by opponents teammates can provide assistance; ('99 2000 2001) four members per team - the fourth teammate mainly serves as an auxiliary attack; (2003 XI) three members per team - teammates can switch at any time; (XIII XIV XV) three members per team - no assist mode as well as various satisfying combo moves. Compared to general fighting games its storyline and interactions between characters are relatively stronger. We emphasize the compliance of the video content and there are absolutely no violations of regulations.