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Setting up VIVE trackers to work with Unreal Engine can be a technical challenge. Let us show you how we do it when capturing hand motion with the StretchSense mocap solution. If you are looking for a hand mocap solution, why not request a demo? https://stretchsense.com/contact-us/d... See our guide for setting up VIVE trackers with Hand Engine in Unreal Engine on the StretchSense Knowledge Base https://stretchsense.com/kb CHAPTERS 0:21 Hand Engine setup and calibration 0:45 Set up VIVE trackers in SteamVR 1:27 Create project in Unreal Engine WATCH THE CALIBRATION TUTORIAL • Performance calibration of the MoCap Pro S... ABOUT THE STRETCHSENSE HAND MOCAP SOLUTION The MoCap Pro glove uses unique stretch sensor technology, which makes it one of the most robust, accurate and comfortable performance capture gloves available. It can withstand vigorous activity such as sword fights or basketball games and is machine washable. Because it's non-optical, you don't have to worry about occlusion, drift, magnetic interference or constantly needing to re-calibrate. Turnkey operation, assisted by artificial intelligence, means you can set up quickly and immediately start capturing finger tracking, metacarpal distortion and knuckle bend via Bluetooth or by recording to an onboard SD card. Combine with our proprietary software application Hand Engine and stream our motion capture data to your favorite platform including #Maya, Unreal Engine (#UE), #MotionBuilder and #Unity3D or use natively from within #MVN Animate. Find out more or request a live demonstration, or request a trial: http://www.stretchsense.com #UnrealEngine #VR #VIVE #handmocap #mocap #StretchSense #motioncapture #Animation #htc