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SETTING UP A DYNAMICS RIG SYSTEM IN 3D MAX by Darragh Duffy This is a technical demonstration of the dynamic system used in our 3D Max based shows. "Dynamics, in 3D animation, refers to a rigged system that moves secondary to a main object and usually does so automatically, where the animator can control certain characteristics to their liking. Real life representatives of this would be how the tail of a dog sways with its movement or how the feather of a quill dances as an author writes. Aspects of movement the animator would control in 3D would be things like how much the dynamic should sway and how rigid it would appear." For Darragh Duffy's full post about Dynamic Rig Setup in 3D Max and to download the dynamics tool, please check the Brown Bag Films Blog here: http://www.brownbagfilms.com / brownbagfilms / brownbagfilms Tool created by Darragh Duffy