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Finally, after a long time hiatus, here's another q4rip update! featuring a bunch of tweaks and bug fixes, but also: Optional multiplayer mutator: Upgrade frenzy (most weapon reload and have singleplayer upgrades behaviours) *5 new multiplayer levels, to enjoy against bots (or humans) *Optional q4 monsters pack (taken from qcde, tweaked so it can be used on any mod, including q4rip) *Some file merges, so now loading the game on zdl is less bloated. *Optional q1/q4 music. A quake 4 texture pack, so you can make your own maps with them. and more! https://www.moddb.com/mods/quake-4-we... Now, the mod has reached a point where I am more than sastified with the current state of the mod and it has already exceeded my original expectations, so I think this may be the final version of the mod, or at least the last version with new major content on it. I would like to have a short singleplayer campaign, but i'm not a skilled mapper, so alas, i can live without it. If it ever happens, then don't expect it anytime soon. I really like this mod, but I want to give more focus on other mod's. so I feel like it's time to move on. I'll also be moving on from other mod's as well, so this year i'll be giving one more update to few mod's of mine to call them a day and free space out of my mind. I won't spoil the update but you may see at least two unexpected mod updates coming these months.