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Super Mario Kart went on to become a 16-bit classic and one of the best selling Super Nintendo games of all time. But Super Mario Kart's origins didn't even start as a Mario game. From an unsucessful two player F-Zero game to one of Nintendo's longest running franchises, this is the story of how Nintendo failed into Super Mario Kart. #MarioKart #SNES #SuperNintendo Follow me on Twitter - / wrestlesgaming Patreon - / wrestlingwithgaming ********* Special thanks to MrL314 and the SMK Workshop Discord. Their server can be found here: / discord A big thanks to St1ka, Jenovi, HistoricNerd and The Gaming Historian for lending their voices to this video. You can find their channels below: St1ka - / st1ka Jenovi - / jenovi HistoricNerd - / historicnerd The Gaming Historian - / gaminghistorian ********* Additional footage: セドリック (Cedric) YT channel: / @grafcedricvonleuchtenberg Reacl Kart Race Spin-out: Illegal Alien Racing CheesestringXX Nintendo Complete Xband FourOneOne ********* Additional 3D models by: InktoVR Day Two: Bait by lvl27 is licensed under Creative Commons Attribution Runway and Hangar by Derek.Dziedzic is licensed under Creative Commons Attribution Yellow Plane Biplane by omarelone is licensed under Creative Commons Attribution ********* Sources: F-Zero maps from: https://www.snesmaps.com/maps/F-Zero/... http://shmuplations.com/supermariokart/ SMK Workshop https://www.nintendo.com/super-nes-cl... https://www.gamasutra.com/view/news/3... https://www.gamesradar.com/super-mari... http://iwataasks.nintendo.com/intervi... Retro Gamer Magazine Issue 167 https://archive.org/details/supermari... https://www.eurogamer.net/articles/di... https://www.mobygames.com/game/snes/s... https://web.archive.org/web/200806040...