У нас вы можете посмотреть бесплатно 7 Simul Intermediate Clock Method Tutorial! или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Scramble: UR5+ DR3- DL4- UL3+ U4- R5- D4- L1- ALL3- y2 U3+ R1+ D5+ L1- ALL1+ UL If you're having trouble with memo, I STRONGLY suggest using Josh's memo trainer: https://joshm2.github.io/7-Simul/ Sukant also has some helpful example solves that show a different way of doing memo: • the 7simul video For memo, I memorize three pairs. I use x2 flips for memo. **First Pair**: the first part of the first pair: c-d second part of the first pair: (dr-r) + (U-L) Every number from 1 to 12 (0) I have assigned a letter from A through L. For example, if my first part calculation is 3 and my second part calculation is 4, my letter pair I'd memo would be CoD. **Second Pair**: You don't really have to memo a full pair for this (you only need to memo the move on the back). However, I memo the full pair to keep consistency in my memo. first part: L-U second part: d-r This pair is a little weird. To minimize flips, the first part is actually the second part in execution. For example, if this pair were 3 and 4, I would memo DiCe. **Third Pair**: This one's pretty difficult to get the hang of, but it's worth it for ensuring that you get optimal pin transitions in your solve. It's not too difficult after a lot of practice. You can rearrange the order that you do the memo to minimize flips, but that's not how this is handled if you plan on one looking in the future. For the calculation, make sure that you are paying respect to the "real" values of the clock faces. For example, if the red mark for 12 is at the bottom, then the top is 6, not 0 or 12. first part*: (UR-U) + (C-D) + (l-ul) + r second part: (u-c) + d + (UL-L) + (DR-R) the way I showed in this tutorial is how Tommy does it; Sukant and I do the calculation as follows: (UR-U) + (C-D) + DL + l + r **Execution**: The way I execute my pairs is I do the initial letter on the left side and the final letter on the right side. dl: do the first pair you memorized; for example, for CoD I would do +3 with the DL wheel and +4 with the UR wheel R: do the second pair you memorized DR: solve UL and C relative to L and U \ : do the third pair you memorized UL: solve the 2x2 (comprised of UL, U, L, and C) and DL to D L: solve the 2x3 and DR to R ur: solve all to 12 An in-depth guide on the \ calculation if you need further help: third pair - first part: 1. Find the difference between UR and U, subtracting U from UR. This is the same as what you'd need to turn U to get to UR. 2. Picture that difference added to C. This would be what C would look like if you turned C by the difference. Subtract D from that pictured C. 3. Picture that result added to l and subtract ul from that pictured l. 4. Add that result to r. third pair - second part: 1. Find the difference between c and u, subtracting c from u. This is the same as what you'd need to turn c to get to u. 2. Picture that difference added to d. This would be what d would look like if you turned d by the difference. Make sure to note the result of the calculation as being from 12, not just the top. 3. Picture that result added to UL and subtract L from that pictured UL. 4. Do the same with DR with the result from the previous part, subtracting R from the new DR.