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Arma Reforger just received a major update focused on stability, performance, and long-term engine improvements, and there’s a lot more going on here than it might seem at first glance. In this video, I break down what actually changed, why it matters for regular players, and what server owners and modders need to watch out for after updating. This patch targets a wide range of crash fixes, memory optimizations, and console improvements, including better handling of save data, character movement edge cases, animation previews, and texture streaming. Console players also benefit from improved memory behavior, especially during heavier scenarios or modded sessions. Modders will want to pay close attention to the component migration changes, as several vanilla components now rely on ComponentData access instead of direct member variables. Updating scripts correctly will help avoid errors and keep mods compatible going forward. There’s also an important note for server admins regarding deprecated patches that should no longer be in use. If you play Arma Reforger regularly, host servers, or develop mods, this breakdown will help you understand what this update really does and how it affects your experience moving forward.