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Thanks for watching our video! This is the first part of an interview with Guillaume Tiberghien from Keos Masons. Check out Guillaume's Arstation page below: https://www.artstation.com/gtiber The full version of the interview is available here: https://outgang.studio/learn/ Guillaume has been producing 3d art for the last 16 years and is very passionate about creating stylized characters. Guillaume worked for Ubisoft, Eidos Montreal and many other studios in-house. For the last few years he's been part of the Keos Masons crew where he has created characters for many projects including Fortnite. We unpack his career, his artistic interests and his creative process. 3d Artwork used for the video cover: https://www.artstation.com/artwork/W2... Based on a concept by Justin Gerard: https://www.artstation.com/artwork/L2... Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Outgang is also comprised of: Tristan Mirza https://www.artstation.com/trmirza Etienne Bourdages: https://www.artstation.com/etiennebou... Frédérik Généreux: https://www.artstation.com/fredfaitde... Piotr Dziubek: https://www.artstation.com/aydhe Follow us on social media: / discord / outgang.studio / outgang3d Thanks for watching! #zbrush