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Of course, this is done on Easy Mode (less enemy HP) to get the 1000% bonus. Still, it requires a lot of damage and hits to reach bonus cap. Utilizes the 6 round chain attack setup ending with Full Burst. 99999 EXP, 5500 WP, and 2000 SP are the stat rewards. Setup: Orb Master skill is only found randomly on common blades. As long as one Orb Master blade is actively out in battle, any blade can place an orb (100% chance if skill reaches Lv5) at each stage of a blade combo. Element Orb Prioritizer aux cores are used to target previously damaged orbs as long as that blade's weak orb is not out. Only used heavy hitting blades. The elements are chosen such that there are no weak orbs for the heavy hitting blades to hit. The first heavy hitting blade will randomly target an orb. The other two blades will target the same orb with Element Orb prioritizer aux cores. This process is repeated each round. Nia: Lv99, both driver charts filled, max idea and weapons art levels, burst symbol, crimson headband, abyss masque, pouch items that boost arts recharge Kos-Mos: S plus, tachyon chip, specials lv 3 plus v, affinity max atk vi, outdoor attack up vi Earth healer Orb Master blade: Exact setup does not matter but used Hunter's Chemistry and Shoulder to Shoulder V aux cores. Also used to heal party. Electric Orb Master blade: Exact setup does not matter. Zeke: Lv99, both driver charts filled, max idea and weapons art levels, burst symbol, crimson headband, critical symbol, pouch items that boost specials recharge Poppibuster: S plus, tachyon chip, affinity max atk v, outdoor attack up vi, element orb prioritizer aux core Water ether cannon: Chose Sheba here. Exact setup does not matter. Purposely chose water ether cannon to guarantee Zeke will change to her first to help setup first blade combo (Male AI drivers prefer to change to blades with driver combo arts and ether cannon does break). Ice common blade (not ether cannon): Exact setup does not matter as long as blade does not have a driver combo art selectable. Tora: Lv99, both driver charts filled, max idea and weapons art levels possible (5-6-7-6), burst symbol, crimson headband, critical symbol, pouch items that boost specials recharge QTpi: S plus, moon matter chip (tachyon will also work), master muscle mod, dark core, ac recharge boost iv, specials lv 1 plus v, challenger v, pinpoint weakness v, ab vital charge v in I, ab vital charge i in II, element orb prioritizer, vendetta v, affinity max atk v QT: Exact setup does not matter but needs to have Fire element for blade combos to work. Also carrying master muscle mod. Alpha: Exact setup does not matter but needs Wind element for blade combos to work. Also carrying master ether mod.