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Rearmament Update New Additions & Highlights Perk & Specialist Decoupling: All Specialists can now utilize any Perk, gaining full access to its unique Skill Tree, Grenade, and Gadget. Specialists not originally linked to a Perk will use a universal handheld gadget (mirroring the original integrated versions). A one-time save migration will preserve all previous Perk progress upon the update's initial launch. Specialist selection has been moved to a sub-menu within Cosmetics. New Weapons & Mods: rearmweapons.png Streik Dual Defender — Shotgun (Engineer) Supported Mods: Ammunition: Electric Slugs, Enfeebling Slugs, Flechette, Nano-Thermite Shells Barrel: Extended Barrel (NEW), Quad-Barrel (NEW) Receiver: High-Velocity Receiver, Aluminum Alloy Receiver, Affliction Amplifier Sights: Red Dot, Reflex M14 EBR — Semi-Auto Rifle (Sharpshooter) Supported Mods: Ammunition: Armor Piercing, Cold Ammo, Incendiary, Electric, Polymer Tip, Match Grade (NEW) Barrel: Fast-Attach Suppressor (NEW), Compensator, Muzzle Brake Magazine: Drum Magazine, Light Magazine Underbarrel: Laser Sight, Foregrip Receiver: Air-Tight Receiver, Tungsten Receiver, Full-Auto Receiver (NEW) Sights: Red Dot, ACOG, Sniper Scope MKR-350 — Assault Rifle (Commando) Supported Mods: Ammunition: Armor Piercing, Hollow Point, Overpressure, Acidic Ammo, Incendiary Ammo, Polymer Tip (NEW) Barrel: Suppressor, Compensator Underbarrel: Laser Sight, Foregrip Internal: Fast Action Receiver, Heavy Frame Receiver, Multi-Round-Burst Fire Mode Override (secondary fire-mode override) Magazines: Drum Mag, Dual Mag (NEW) Sights: Red Dot, Reflex, Green Dot Sight Mod (NEW) New Gameplay Feature — Zed Bump Physics: A new mobility-based takedown system lets players use movement as both offense and defense. You can now push Zeds out of the way by sprinting when cornered, giving you a chance to break free. This same system allows for stumbles and knockdowns through movement-based impacts like sliding and sprinting—though it won't trigger if the Zed is actively attacking. Landing on their heads will knock them down—and if you drop from far enough, you'll obliterate them instantly. Sprinting, sliding, or dashing into smaller targets will also stumble and knock them over. This works on Crawlers, Crawler Larvae, Cysts, Clots, Mire Clots, Mire Cysts, Bloats, Gorefasts, Sirens, and Husks. New Cosmetics: Granted on Login: Player Card: Evolution of a Monster Obi — AR Helmet (Bareheaded) Foster — M60 Joint Service Mask Store (rotating weekly): Bundles Sewer Dweller Weapon Bundle Nakata — Biological Agent Bundle Foster — Gas Attack Bundle Obi — Augmented Reality Bundle A la Carte: Nightfall Weapon Skin, Old Painless Weapon Skin, Ripley Weapon Skin Shotgun Shell Weapon Trinket, Toy Master Weapon Trinket#killingfloor #mr50caliber #gaming