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Evil Zone, or Eretzvaju (封神領域エルツヴァーユ, Fūjin Ryōiki Erutsuvāyu) in Japan, stylized as EVIL Z♀NE in Europe, is a fighting game for the PlayStation. It was developed and published by Yuke's for Japan on January 1999. Titus Software would localize and publish the game for North American and PAL regions later that year. Gameplay The game tries to focus on simplicity with a "pick up and play" feel that isn't daunting to new players. Fighting takes place on a 3D field and allows characters to move backwards, forwards, and sidestep left and right with ease. Most of the fighting is done with range-based attacks, but it is possible to attack from a short range and use grapple moves on your opponent. The fighting system only utilizes two main buttons, attack and guard, unlike most fighters. Each character controls in exactly the same manner; however, each character has a set of unique attacks along with an ultra-attack that requires the player to expel Power Stocks. By holding the down the attack button, a character can charge up to 3 Power Stocks. The time that it takes to fully charge a stock depends on the current health of the character; a character with more health will take longer to charge while a character with minimal health could charge all 3 stocks in a few seconds. Many characters feature attacks that have lengthy animations, which adds a more dramatic and dynamic feel to battles. A general "dramatic" encounter can occur if both characters perform a dash attack at each other at the same time. This results in an event called a Pressure Dash where both characters must rapidly hit buttons in order to gain an advantage over the other player. The most notable animations are those used for each character's ultra-attack, which can last up to 20 seconds long. These animations can become even longer when they are used as the attack that will finish the opponent.