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The absolute craziest run I might have ever had in a challenge. Genuine fear, accomplishment, agony, and despair. Not even played up for the camera. Rules: (shoutout @TheHomieDot for this idea) Start with nothing in your inventory, not even a Dirk The first two guns you have to use for the entire playthrough, same goes for armor and trinkets If your gun has an empty enchantment slot, only unlabeled oils can be used The first 2 scrolls found must be placed on your guns. Once a gun is leveled up and able to use the scroll, it must be placed. Attachments must be placed on whatever gun is out when the attachment is discovered. No removing weapon attachments Chisels must be placed on whatever weapon is out when it’s discovered Any extra weapons, armor, oils, and scrolls must be sold and cannot be used later on You can only buy food and ammo from vendors and only while on a run The church can only be used to charge your amulet and to repair your weapons and armor You can teleport back to the church only if you just started a new area. Storage is completely off limits Whenever you find a new melee weapon, switch it with the one you have. If you die, it’s game over and you must restart at the Caves 0:00 - Intro 1:36 - Caves, Guns, and Armor 23:00 - Town 27:24 - The Run Goes South 39:23 - Sewers + Rare Item 56:50 - Dungeon of Absolute Despair 1:20:53 - Hope 1:35:11 - Spoiler Free Section