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Скачать с ютуб Fusion Z update verified (Extreme Demon) by PlebKIngdom (On stream) - Geometry Dash [144hz] в хорошем качестве

Fusion Z update verified (Extreme Demon) by PlebKIngdom (On stream) - Geometry Dash [144hz] 4 года назад


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Fusion Z update verified (Extreme Demon) by PlebKIngdom (On stream) - Geometry Dash [144hz]

Me in February: "I'm consistent at every part, so that must mean the level is all balanced!!!" Me in November: "You're fucking stupid." I made a community post about this update back in August asking if you guys wanted one, and a vast majority said yes, so when Manix gave me the ok I got straight to it. I verified it on Thursday after two streams and I wanna say around 1,200 attempts. I'll list off all the changes. Manix 6% - Removed all size portals in the wave section, moved the first bottom structure down, and the second top structure up to make it less tight (Nerf) 8% - Added some deco up top where an empty spot was (Visual bugfix) Platnuu 14% - Swapped out the yellow orb with a pink orb and moved it up a tiny bit, if you click the blur orb early enough it is now a buffer timing (Nerf) Manix (again) 16% - Removed two of the three spikes in the dual ball, leaving only the last one (Nerf) 20% - Removed size portals so you can see (Nerf?) Xaro 22% - Moved top structure up, along with the ship portal, yellow portal, and yellow orb, as it was possible jump over the quintuple spike too late, resulting in you going too high above the yellow orb to reach it, and hitting the top structure (Bugfix) 24% - Switched a robot portal(?) with a cube portal Manix (yet again) 33% - Moved around a bunch of orbs and platforms, this cube part is a lot less tight (Nerf) Manix (holy fuck) 41% - Removed 12 mini spikes in the ship (Nerf) 43% - Removed first dual wave click, and also moved the two bottom structures down more, making the timing a lot less tight (Nerf) Fred 47% - Added a mini portal, adding an extra click to the UFO, but making it less tight, along with the ship after it (Nerf) 51% - Added a blue pad on the bottom platform just in case (Bugfix?) Loogiah/Surv 54% - Extended out platform making the jump less tight, moved the first blue orb to the right a little bit (Nerf) 55% - Removed a couple spikes in the ball, the first yellow orb in the mini ball is now a buffer timing (Nerf) 57% - Removed the yellow orb (Nerf) Terron 66% - Added a solo portal, terminating the dual ball, making the part actually work, and the dual wave at the end is now just one wave (Nerf) Manix (how many fucking parts do you have) 72% - Moved yellow portal and pink orb down 2-3 shift spaces, making the transition more consistent (Nerf?) 73% - Switched out the upper spike platform with the one prior to it, as you could actually skip the pink orb, land on the platform and still survive (Bugfix/Buff?) 78% - Moved first mini platform to the right 2 shift spaces, making the next timing easier (Nerf) Edicts 81% - Moved first spike tower up, making the blue orb timing easier (Nerf) Xaro (again) 85% - Removed blind timing/transition and replaced it with a pink pad, removed the pink orb after it and replaced it with a normal jump, you can now see what you're doing (Nerf) KingTony 91% - Made the first couple of middle structures symmetrical, and moved down one of the bottom single spike structures (Nerf) 92% - Moved down the bottom mini wave structure, moved up the top one, and removed a couple of spikes on the last middle structure (Nerf) End transition - removed all the gravity portals and added some of Tony's structures to the end of the part, and added pink pads (Nerf) Noriega 93% - Removed the ship portal and the need to click there, this transition is now consistent (Nerf) 93% - Made the three spikes in the UFO smaller (Nerf) 94% - Removed the first blue orb, but replaced it with a spike platform, which means you now need to straight fly a little bit more in the ship (Balance) 94% - Replaced the yellow orb with two pink orbs (Doesn't do anything lol) Manix (JESUS) 96% - Made some spikes in the first corridor smaller, moved the first saw down (Nerf) 97% - Moved last saw before ball down (Nerf) 97% - Removed first spike in the ball, you no longer have to hold into the ball portal to survive, also removed a few spikes throughout the whole ball part and made the last couple of timings more open (Nerf) 98% - Turned some bigger spikes into smaller ones, and moved the second to last saw down a little bit (Nerf) 99% - I kept it the same, dedicated to HaydenX13 (lol) If you couldn't tell, there are A LOT of nerfs, which will hopefully make this level a lot better. I still don't know how hard this is, so you be the judge (unless your name is nSwish). Special thanks to Zerex, Akira Kurisu, and Doggie for helping me out with this update. Level Name: Fusion Z ID: 59933468 Creators: Manix648, Platnuu, Luicnox, xcy7, Jo2000, Coliwog, Fred, Loogiah, Surv, Bianox, Lieb, Elanox, Terron, Edicts, Xaro, Tony, Noriega, LazerBlitz Song: Xtrullor - Corrosive Difficulty: Demon 10* Thumbnail by Zephal Original Highlight -   / 793430518   Twitch -   / luigidb2   Enjoy the video and subscribe if you're new!

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