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03 Organizing & Enhancing USD Assets

Organizing & Enhancing USD Assets | Structure, Proxies & LookDev in Maya In this video, we take our exported USD asset and refine its structure for better organization and efficiency. I’ll walk through how to reorganize the file, choose the right schemas like Xform and Scope, and set up a solid USD layout in Maya. We’ll also cover how to configure proxy and render displays to manage high-res and low-res geometry effectively. Finally, I’ll demonstrate how to create a LookDevX material, helping you set up your assets for shading and rendering. This tutorial is all about making USD assets more structured and production-ready. Let’s dive in! (00:00) Intro. (00:30) USD Maya UI layout. (02:00) Stage from file to load the USD asset. (03:05) Reorganizing hierarchy. (06:22) Setting up proxy to render switch (07:00) adding mtl scope for for shader hierarchy.

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