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for whatever reason this was easier to get going than nm150. probably because i'm not trying to burst it down any more. you need a truly prodigious amount of dispels to keep up here and that's what the moon man does best. i added in s. tefnut who dispels before the end of the turn - this somewhat reduces the amount of reflect damage cassius takes. her buffs are also incredibly strong. for defense we have europa who provides a shield and dispel immunity as long as you can protect the stacks. we give her buff to cassius, mostly for the autorevive in case of reflect-based mishaps. and mc has shields both on ougi and through tactical shield. plus an extra dispel through brutal cell. if rise of justice is too spicy for your taste you could use aquamarine hatchet instead. gridwise the only gimmick is the militis staves, which add a ton of defense and are very nice to have. the second schrodinger is a bit of a flex slot; other options are spirit of mana or one of the world harps. 「グラブルファンタシー」水・古戦場 HELL200