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hop on mongolian center Mod: https://gamebanana.com/mods/590061 (Viridity) Total: 14:52:48 hours | 26074 deaths Enjoyability: 91/100 Technically my third SIX star now if we're not counting my 95% completed 5bfierv. Pretty fun map, I don't remember much about CP1 and CP2 but most of the rooms were good. Only room I really didn't like was the one with the long crouch climb at the start. Final (Order) was also mostly fun, but it definitely got more tiring to play the longer I was on it. The gameplay itself is fun, although I personally think it reuses too much from its prior rooms. I had also learned the room and did some attempts, then ended up just not playing the map for a week. The main problem I had with Order is that it's both too long and frontloaded. It's split into thirds: 1st is probably tied with 2nd for the hardest, and I think it's also the longest section by a little bit; 2nd has a really long crouch climb at the start followed by some gameplay, and ending with the hardest input sequence in the room; 3rd is the easiest by a landslide like it's not even close. There's also a don't choke called "DON'T FUCK UP" which is honestly such a peak name. Basically the first half of Order was much much harder than the second half (with the crouch climb basically being difficult filler gameplay), and combined with the length of the room made attempts feel like I was getting absolutely nowhere. Though I do think that if you can handle rooms like this, you'll really enjoy this map, especially if you enjoy ULTRAKILL music. I should be able to finish judging buffer contest before I leave for vacation, though I'm not sure if I'll be able to get a video out alongside it's public release. start / cp1 - 0:00 cp2 - 3:01 monologue - 10:54 order clear - 12:21 heart + journal - 15:25 thanks to @zuccanium and @-undefined- for being in vc during by order clear / olive__r