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Learn how to transition from one animation state to another for Animator Controllers in Unity. This video demonstrates going from idle to walk cycle with all four directions included thanks to blend trees. You switch from one state to another through the use of parameters on your transitions. Watch part 1 below first! P.S. Also uncheck has exit time for your animation transitions so they transition immediately no matter where in the current animation it is Script https://pastebin.com/BGR6ftBx Part 1 (Youtube) • How to Setup 2D Character Animations with ... ◢◤◣◥ My Latest Unity 2D GameDev Course ◢◤◣◥ Make a 2D Platformer Character with State Machines in Unity 2020 https://skl.sh/3lpWPQL ◢◤◣◥ Chris Recommends ◢◤◣◥ Skillshare for Online Video Courses ►► https://www.skillshare.com/r/user/chr... ProtonVPN for Internet Privacy ►►https://go.getproton.me/SHDO ◢◤◣◥ See My Full Software Courses ◢◤◣◥ http://christutorials.teachable.com https://www.udemy.com/user/chris-nava... https://www.skillshare.com/r/user/chr... ➣ Follow Me On YouTube ►► / darkskeletontuts Odysee ►► https://odysee.com/$/invite/@ChrisTut... Bitchute ►►https://www.bitchute.com/channel/hU2e... Pocketnet ►► https://pocketnet.app/christutorials Minds ►►https://www.minds.com/register?referr... Gab.ai ►► https://gab.ai/ChrisTutorials 00:00 - What to Expect 00:17 - Creating Walk Cycle Clips 02:58 - Animator Controller - Walk Blend Tree 05:20 - Transitioning from Idle to Walk 09:45 - Making Animation Playback Look Correct 12:46 - Wrap Up