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A weird long confusing precise kaizo level. This level's name caught my attention when I opened Terry's maker profile, because I beat his 3 Frightmare levels in SMM1. And I became even more interested when I saw it had been uncleared for so long. The 6 minutes clear check time was scary, but I asked Terry, who was streaming at the time, if he had a clear video, and he didn't but he showed me the whole level in editor, which was extremely helpful. Later that night I rewatched the vod and wrote instructions on my computer because I didn't want to memorize everything. I also had to recreate that trick with the clear pipe shell and the winged spring, but I couldn't find a consistent strat for it, probably because there isn't supposed to be one. Even Terry was saying he didn't know why he put that in the level. I'm glad the one time I got the trick in attempts I beat the level, but I almost died at the first "boss" after showing the kaizo blocks over it, which I only hit because otherwise someone would ask why I even bothered to fight Boom Boom. So yeah, this is not a very hard level, but I can completely understand why it was uncleared for so long, figuring out where to go without editor would be too much work, and doing that weird shell spring trick blind would be even worse. Yet somehow, I still enjoyed playing this. Also apparently this is only my 4th video of the year to not include at least one precision crew level. My maker ID: 84L-SXT-PTF. TWITCH: / the_z7