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In this video, I break down multiple "active" Activision patents that have been updated in recent years; including SBMM, and AI BOTS. These patents are way more pervasive and manipulative than I would have thought. This is the future of Modern Matchmaking. Timestamps: 00:00 Summary 01:12 Intro 01:49 Bots Patent 04:06 Matching Engine 122 05:24 Matchmaking Patent 06:30 Scoring Engine 122 08:01 Player Engagement and Biometric Factor 10:17 Facial Image Patent 15:38 Microtransaction Engine 128 16:45 Pipeline Engine 126 20:22 NPC Management Engine 124 20:40 NPC Profile Engine 126 22:28 AI Engine 128 25:22 Skill-Based Hit Detection 26:00 Likeability 28:03 Activision's Newest Patents 31:16 Condrey Lied 32:22 Summary System and method for transparently styling non-player characters in a multiplayer video game - https://patents.google.com/patent/US1... Systems and methods for dynamically weighing match variables to better tune player matches - https://patents.google.com/patent/US1... Methods and Systems to Modify a Two Dimensional Facial Image to Increase Dimensional Depth and Generate a Facial Image That Appears Three Dimensional - https://patents.google.com/patent/US2... Follow me on Kick: kick.com/trid-tv Follow me on Twitter: twitter.com/trid_tv Follow me on TikTok: tiktok.com/trid_tv I hope you all enjoyed :)