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Having ideas is easy---but starting to actually build out a project is daunting and challenging. How can you move from game concepts to building out a working prototype? In this video, we'll start building out a game by taking the base of what could make your game fun. Bonus: This is also the first dev log of my project, Timecrash Survival, to better illustrate the steps of ideation to publishing. ···················································································· ► Join Our Discord: / discord ···················································································· ► Patreon : / tyanuziello ❤️ You'll get: ● Access to all my courses and exclusive content ● Early access to all content ● Give suggestions for future content/tutorials ···················································································· ► You can also find me on Udemy and Skillshare ● Udemy: https://www.udemy.com/user/thomas-yan... ● Skillshare: https://www.skillshare.com/en/r/profi... ···················································································· ❤️ Thanks to everyone for all your love and support ❤️