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Sometimes I just get a comp rolling that completely goes off like this one here with Tatzelwurm, Catzerker and Shambler on Mythic Difficulty - Also my first Mythic Difficulty win. I had a pretty early setup to go for full crit to deal an insane amoount of damage against the normal battles which lead me to fully lean into the crit aspect of Tatzel and Catzerker with a lot of success. I really love how much variety you can get depending on what monster combination you end up with, sometimes its just a match made in heaven. I used Tatzelwurm as a full Poison maniac before where it triggered like 300 Poison damage, but this was a fun mixup as well. Boons: Equipment Boon | Wind Aether Boon | Wind Nimble Boon | Critical Boon Effects: 35% higher tier Loot | 1 Wind Aether at the start of the turn | +5% Evasion and Crit Chance | +15% Crit Chance Builds are as follows: Tatzelwurm: Traits: Primeval Blight (Signature) | On Crit: Applies Poison, +4% Crit chance for every Poison stack on enemies. Hunt | Aura: 15% Crit Change and +2 Crit Damage Critical Aether | +20% Crit Chance, on every 3 Crits: Generate Wild Aether. Splatter | Aura: Allies gain 25% Crit vs enemies with Bleed + Spread bleed when enemy dies. Toxic Assault | On every 3 Crits: Apply 2 Poison, then trigger Poison. Actions: Viral Burst | 3x3 Water/Earth on target. On Crit: Apply 2 Poison, then trigger Poison Blossomg Strike | 3x4 Waterr/Earth on target. Apply 2 Regeneration on all allies. Reactive Storm | 3x3 Water/Fire on all, +15% Crit Chance. On Crit: Trigger Regeneration on lowest health ally. Lightning Assault | 4x4 Fire/Wind on target, +10% Crit Chance. On Crit: Applies Bleed Equipment: Epic Orb | Crit Damage +2, Poison Hit +15%, Poison Hit 15% Catzerker: Traits: Critical Mass (Signature) | On Crit: 50% to apply random buff to self. When applied a buff to self: Heal self for 4. Critical Hybridization | Aura: On Crit of ally: Deal 3 Wild Damage Hit (once per Action) Sidekick Generator | Whenever Sidekick is applied: Generate 1 Random Aether Helping Winds | For every 3 Wind Aether consumed by allies: Apply Sidekick to self Critical Eather | +20% Crit Chance, on every 3 Crits: Generate Wild Aether. Actions: Long Slash | 1x11 Wind on all, +20% Crit Chance, on Crit: applies Bleed Cutting Wind | 1x2 Wind on all, +25% Crit Chance - Free Action Energizing Strike | 4x3 Fire/Wind on target. Apply 3 Regeneration on Self + Cleanse 4 debuffs on self Ice Spears | 2x5 Water/Wind on all, +15% Crit Chance. Crits deal +4 damage. Equipment: Epic Boots | Sidekick Damage +1, Fire Generator +1, Fire Generator +1 Shambler Traits: Breach The Void (Signature) | Monster can copy last action used as free action once using Wild Eather instead. (Element becomes Wild) Endless Endurance | Gains Aging: For every 3 Age: Applied Redirect and Shields self for 2x6 Taunt | Start of Combat: Applies 2 Redirect and shields self for 2x3 Return To Aether | Retaliate: Generate Random Aether Incorruptible | Shields self for 4. If trait triggers 3 times, Cleanse 3 Corruption from self (once per combat) Actions: Brace | Shield self for 2x4, Retaliate: Trigger 1x4 Wind on target Drift Punch | 2x5 Water Damage on target, apply Redirect to self Flash Guard | Apply Redirect to self - Free Action Winter Guard | Shields all 3x3, Cleanse 3 debuffs from all. Apply Redirect to self Equipment: Epic Belt | Water Generator +1, Earth Generator +1, Aether Chance +33% #aethermancer