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虛擬實境技術(Virtual Reality)近來成為了熱門話題,但這項技術的本質是什麼?第一次,人類能夠將媒介從2D進化到3D,不再受到平面的限制,能夠完整呈現所思所想,又可能為未來的內容產業帶來什麼樣的突破呢?科技公司的資深VR團隊成員鮑永哲將和觀眾一起探討這項技術的本質。 There is alot of hype around virtual reality (VR) right now. Many are anticipating its uses beyond gaming. As we began to visualize ideas beyond two dimensions, what are some practical visions or applications that may benefit from three-dimentional rendering? Virtual reality enthusiast Raymond Pao will take us on a tour of how virtual reality has already enhanced his storytelling abilities, and how it shall revolutionize the way in which ideas are created, shared, and experienced. ----- 鮑永哲是一位虛擬實境愛好者,對電子產品使用者體驗與科技演變夙富經驗,在2006至2008年與谷歌安卓團隊合作開發全世界第一隻安卓手機,後續負責HTC安卓機種系列軟體開發。他目前現任HTC虛擬實境新科技部門副總經理。 Raymond Pao calls himself a "middle-aged geek attracted to all and any kind of consumer electronic devices". His curiosity and eagerness to try out new and innovative gadgets led him to a career building the latest mobile technology and related applications. In 2006, Raymond was introduced to Virtual Reality (VR), and found its immense potential in gaming and other commercial applications extremely interesting. Since then, Raymond formed a VR interest group in Taiwan so that VR developers can showcase creations and exchange ideas related to VR. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx