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#ttrpg #dnd #gamedev How do we, as indie game designers and homebrewers, motivate and guide the players of our games toward certain practices, certain Cultures of Play? In this video, we explore the ways that games like Dungeons & Dragons and Blades in the Dark approach this, as well as compare that to indie games like Peasantry and Tales from Elsewhere! ** Peasantry TTRPG ** https://peasantryttrpg.com/ ** Tim the Editor's Kofi Page ** https://ko-fi.com/timothyweinell ** Demo Packet Download ** https://www.talesfromelsewhere.com/ge... ** TFE Discord ** / discord ** Patreon Page ** https://patreon.com/TalesfromElsewher... ** Barbarian Rework Download ** https://www.patreon.com/posts/d-d-202... ** Chapters ** 00:00 Intro 00:33 Incentivization Types 01:07 D&D 2024 02:49 Blades in the Dark 04:52 Rule of Cool 05:51 Rule of CRUEL 06:52 Peasantry 08:14 Playing against type 08:36 Prescriptive vs Incentivized 08:52 Prescriptive Rules 09:12 Incentivized Rules 09:30 Reckless Attack Analysis 11:09 Alternatives to Reckless Attack 11:47 Sneak Attack Analysis 13:03 Inspiration Analysis 14:54 Luck in TFE 17:30 Closing Thoughts 18:16 Outro Written and presented by Peter Lange Logo, graphic design, and animated characters provided by Maribel Navarro Artwork provided by @dr.nerii and @brayzart Music by @RyanikeAudio and @piercemartinmusic Edited by @TimothyWeinell