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First thing I have to say is sorry about the voiceover. *see below for the reasons About the video: adding a 2D mouth to your 3D character in Blender. I've covered 3 methods in this video, and I've done my best to make it accessible for all Blender skill levels as well as for non-native English speakers. The video covers shapekeys driven by a custom rig, and a rigged procedural shader. If you find any of it useful, a like would be appreciated. Check out my Mouth rig on gumroad, if you can't be bothered to do the whole thing yourself... https://peterverse8586.gumroad.com/l/... *I spent hours trying to make this video in my usual way - just record and narrate as I do it - but it just got too complicated to keep track of each step, so I scripted it, and recorded it all over again! I wanted to make the video as short as possible, so I tried not to waste any words. Adding the voiceover separately resulted in me reading it like a condescending robot. So again, sorry about that. (I don't have any more free time to re-record and potentially have to retime the edit). 00:11 Intro 04:55 Step 1 M1 Setup 07:13 Step 2 M2+3 Setup 09:36 Step 3 M2+3 Mouth 13:07 Step 4 M2 Shader 21:12 Step 5 M3 Mouth Objects 24:19 Step 6 M2+3 Adding Bones 41:05 Step 7 M2+3 Drivers 44:50 Step 8 M3 Mouth Object Shape Keys 48:54 Step 9 The Lattice 50:26 Step 10 Attaching to a Character 54:29 Step 11 Extra Tips 54:34 Adding more shapekeys 55:05 Line Art 55:59 Lips 57:14 M2 Shader Alternatives