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The PlayStation 3 CPU 'CELL Broadband Engine' was the a very advanced and complex CPU we got inside of the PS3,. In this video, we will do a basic rundown of the PlayStation 3 CELL CPU and go over the PPU, SPE's and the SPU's inside the SPE's to paint of picture of how thew they worked and what made this so advanced and complicated. Timestamps: 0:00 - Channel Intro 0:40 - CELL CPU Origins & Rundown 1:47 - CELL CPU PPU Breakdown 5:12 - CELL CPU SPE's Breakdown 6:43 - CELL SPE's SPU Breakdown 8:00 - CELL SPU and SPE Breakdown 9:21 - How the PPU and the SPE's Worked Together 11:15 - Outro & Channel Update My Amazon storefront: https://amzn.to/44bJYe9 My general Amazon affiliate link: https://amzn.to/4iBzBUE Sources: Amazing, Incredible, CELL Processor | Unlisted Author https://www.cs.uaf.edu/2009/fall/cs44... PlayStation 3 Architecture | Rodrigo Copetti https://www.copetti.org/writings/cons... PS3 Dev Wiki | Assorted Contributers https://www.psdevwiki.com/ps3/CELL_BE Beyond Gaming: Programming the PS3 Cell Architecture for Cost-Effective Parallel Processing | Rodric Rabbah https://www.cs.york.ac.uk/rts/docs/ES... PlayStation 3 technical specifications | Assorted Contributors https://en.wikipedia.org/wiki/PlaySta... Unleashing the Power of the Playstation 3 to Boost Graphics Programming | Andre Maximo, Ricardo Farias, Guilherme Cox, Cristiana Bentes https://guilhermecox.github.io/dw/gco... #PlayStation3 #PlayStation3CPU #PlayStationGaming #CellCPU #Sony #GamingTech #ConsoleGraphics