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More VCV Rack! This time every sound is being made in VCV rack, recorded in one take. As usual, the video doesn’t sync with the recording purely because if I record video with the audio, my laptop cries and the audio quality suffers. I wanted to make a drum pattern. Something that’s still ambient but with a driving beat. I ended up with a pseudo drum and bass style pattern that felt quite lo-fi. Not sure if it's exactly liquid... Correct me if I'm wrong. I used the same sequencer for all the drums and added a load of branchers to split the gates it generates, adding some probability to the hits. For the hats, rather than trigger an open hat, I triggered a gate when I wanted them to sound and used this to modulate the pitch and decay of the closed hat. Same thing, bit more of a modular approach. I also used a burst generator to add some snare rolls. Again, I used the sequencer to decide when I wanted them and a brancher to determine how frequent. I combined the regular snare and bursts in a logic gate then ran them through the brancher. For the breaks, I took a clock divider and set it to gate mode. I then ran the most infrequent gate through a switch with 5 steps. I then used a frequent gate from the same divider to cycle through these. I then took the main output and ran it through a NOT gate. The idea here is that when a gate is open, I want it to create a break. The switch and logic gate make the breaks much less frequent and the odd number of steps add some randomness. I use the resulting gate to change the probability of all my branchers to a 100% chance the drum trigger won’t sound. I split out the kick drum and ran it through rings. Using a branched version of the kick trigger to change it’s pitch which is an attenuated LFO, ran through an offset, through a quantiser and into a sample and hold. There are a few time synced delays around and a panning reverb for the hats. Video was shot in La Tania, France during a ski trip in March.