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Date Set: 11/09/2021 Splits: Lap 1 - 39.260 Lap 2 - 38.742 Lap 3 - 38.671 Chadsoft link to run: https://www.chadsoft.co.uk/time-trial... Alternative Kart BKTs: https://docs.google.com/spreadsheets/... ♪ Dark Cave/Ice Path - Pokémon HeartGold/SoulSilver ♪ Link: • Dark Cave - Pokémon HeartGold/SoulSilver Another run that I consider pretty decent to my standards :D Lap 1 was going insanely well, until I lost speed on the last cave. I'm not sure why this happens, but my two cents go for that there's an specific alignment to the boost panel, that I somehow missed right there. Pretty good lap regardless. The following lap was mixed up, but very good overall; the ramp before the cave wasn't really good, although I got very nice bat collision that made me speed up a little bit and recover some lost time from the ramp. I got a very good landing on the ramp after the turnskip. The ending was a bit underwhelming though, could've been taken a bit better. Great ramp lap 3 before the cave, lucky stick! Got a nice little bat hit right after, although I barely missed to hit the last bats for around a potential .050 saved, was driving on a fast pace so that's why I missed it. The turnskip was okay on each lap, and I only got a good landing after the following boost ramp on lap 2. It's kinda tricky to get good landings. I've experimented with it on a couple tracks and, the way it usually works is, stop holding up on the analog stick just so Mini Beast is aiming paralel to the ground, and then I simply stop holding the analog on any direction, as you can tell by the input display, so that I try to avoid not get random bounces on the landing. For this specific track, achieving that was difficult for me to get it consistently. More than settings run I'm currently focussing on practicing lines and trying different strats, with Mini Beast of course, so expect a late next upload.