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In this video I will show you how to create some Simple Enemy AI in Godot, complete with field of view and line of sight sensors. Grab the code for the new scene setup to begin this tutorial here: https://github.com/codewithtom/godot-... Full Source Code for this tutorial can be found here: https://github.com/codewithtom/godot-... Support me on Patreon: / codewithtom Join the discord: / discord You can find the full Make an FPS in Godot series playlist here: • FPS Character Controller in Godot - Make a... This video covers creating a simple enemy AI system in our FPS game. We will use collision areas to create an enemy's field of view and raycasts to calculate line of sight which will allow our player to take cover behind objects. I'll also give you some handy tips for modifying the material of an object at runtime and implement a simple player chase script. In this series of FPS Godot tutorials I will teach you how to make your very own FPS in Godot. Subscribe to stay up to date! Music By: LAKEY INSPIRED @ / lakeyinspired