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I challenge myself to remake my first game ➤Click This to Subscribe Accidentally on Purpose - https://bit.ly/2mbXFXF ➤Twitter - / mythicdevyt // descriptive description Since I'd been working hard at getting back into game dev, I thought it would be fun to go back to my roots five years ago when I first dabbled in it. My goal was to remake my first game, basically a roll-a-ball game with a few a hacked on mechanics and levels, but this time around I would challenge myself (and hopefully avoid tutorial purgatory) by not directly googling how to do anything - in essence, no tutorials besides good old Unity documentation and forums. I had no idea just what was in store for me and what I thought would only take weeks - took months. Even though it took forever, the whole process was actually really fun and I learned a lot more than I thought I would - a bit of everything from programming, 3d modeling, animation, sound design, optimization, and much more. It might be a bit of a jump, but AI is next on my list! As for what the game I’ve made actually is/will become, I have no idea! Right now I've got an idea of making some sort of metroidvania since your mobility is pretty limited as sphere and new abilities would really help with traversal, but really I’ll just have to see what happens as I add, remove, and refine different mechanics. Anyways, I really hope you enjoyed watching my first devlog and stick around for the next one! // about me I make video games and videos // other videos you might enjoy Dani - He said I Couldn’t Make a 3D Game… So I Made One! • He said I Couldn't Make a 3D Game... ... Dani - 6 Months of Learning Game Development in Unity (Progress & Result) • 6 Months of Learning Game Development... Sam Hogan - I Made a Game with Intentional Bugs • I Made a Game with Intentional Bugs Sam Hogan - I Made the Hardest Game Ever • I Made the Hardest Game Ever Randall - Programming a New Physics Engine for my Game • Programming a new physics engine for ... DualWielded - Spicing Up The Cave and Intriguing the player! – Unity Indie Game Devlog #7 (Incaved) • Spicing Up the Cave and Intriguing th... (p.s. I earn 2 gold stars in this video) // music used LAKEY INSPIRED - Blossom JoJo’s Bizarre Adventure - Golden Wind OST - II Vento Doro LAKEY INSPIRED - The Process Slynk - Twelve Speed Metal Gear Solid V: The Phantom Pain - Quiet’s Theme Dan Henig - Arpy Artificial.Music - don’t leave me here alone Francis Preve - Classique R.LUM.R - Copycat Slynk - Doctor Momentum // video clips used Dani - Mastering the Art of Animation / 1220305471925448704 SmarterEveryDay - .50 Cal vs Ballistic Window HARDCORE Slow Mo - Smarter Every Day 187 • .50 Cal vs Ballistic Window HARDCORE ... Bacon_ - Don’t worry, we’ll get him. • Don't worry, we'll get him.