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GameCityNights Season 3 Episode 3 featuring Dan Pinchbeck, researcher and senior games lecturer at University of Portsmouth AND the founder of thechineseroom, creators of the brilliant and hugely successful title, Dear Esther. Dan delivers a talk entitled "How to accidentally make an independent game studio and have a hit game without having much of a plan to speak of." Dear Esther is an experimental, first person adventure title which tackles new narrative devices in games. Originally created as a Half Life 2 mod, thanks to backing from the Indie Fund, it launched as a full title on Steam and recouped the money in less than SIX HOURS! With over 16,000 sales on day one, it seems this experiment has paid off. Filmed at GameCityNights, Nottingham, UK March 26th 2012 GameCity The World's best-loved videogame festival A project of Nottingham Trent University www.gamecity.org