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Ready to take your VR game dev skills to the next level? 🚀 In this tutorial, I’ll show you how to implement *Grabbable Objects* in Unity VR, building on our previous setup using Meta's Building Blocks. 🎉 Here’s what you’ll learn: 1️⃣ *Grab Objects Relative to Hand* - Smooth, intuitive hand interactions. 2️⃣ *Pull Interactable to Hand* - Bring distant objects closer with ease. 3️⃣ *Manipulate Objects In Place* - Precise control for immersive gameplay. 4️⃣ *Create Custom Materials* - Change object colors dynamically for enhanced visuals! 🎨 5️⃣ *Test in Editor with Oculus Link* - Save time by avoiding full app builds. Meta Quest Link: https://www.meta.com/es-la/help/quest... This video is based on my previous tutorial where we configured the scene, making sure everything works seamlessly with Meta Building Blocks. If you missed it, be sure to check it out! 💡 Found this helpful? *LIKE**, **SUBSCRIBE**, and **SHARE* to support the channel and help others discover these VR development tips! 🙌 👇 Got questions? Drop them in the comments below! 👇 **#UnityVR #MetaQuest #VRDevelopment #OculusLink #HandTracking #GrabbableObjects #GameDev #UnityTutorial #VRGaming #MetaXR #VRTips #OculusVR #VRUnityBro**" *📢 Don’t forget to check out my previous video on setting up your VR scene for grabbable objects! Documentation: https://developers.meta.com/horizon/d... Tags: DistanceHandGrabInteractor DistanceHandGrabInteractable Distance Grab with Controller Grab Interaction Troubleshooting Hand Grab Interactions | Meta Horizon OS Developers VR Basics: Grabbing Objects Grab Objects in VR using Unity - Grab / Simple Interactables 2025 Unity VR Basics - Grabbing Objects Unity VR XR Interaction - Make Grabbable Objects