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Before Flicky became known for appearances in many different Sonic games, most notably Sonic 3D Blast, Flicky had her own arcade platformer back in 1983. That game eventually got a port to the Sega Genesis and Mega Drive in 1991, the same year that Sonic The Hedgehog made the Sega Genesis a serious threat to Nintendo. This port is probably more common than the arcade version at this point. The purpose of Flicky is to control Flicky, a blue bird, through a small area in order to collect several chicks known as Chirps and bring them to the exit. Your big threats are the cats that roam the stage as well as the tiny green bugs that move quickly up the ceilings and on the floor. This is a simple concept that is similar to Namco's Mappy, which this game was supposed to be Sega's response to, except that you're collecting these Chirps instead of valuable items. Also, while Mappy is probably inspired by Tom & Jerry, this game is more like the Looney Tunes shorts with Sylvester and Tweety in terms of cartoon inspirations. Whenever you grab a Chirp, it starts a chain of Chirps that follow you until you go to the exit. This chaining is what a large portion of your scoring each stage is based upon because the more you bring back to the exit at a time, the more each Chirp is worth in the chain. If you bring back all of them at once, you get a large amount of points. However, this can be difficult to do in later stages as the enemy cats can break up your chain by making contact with it, forcing you to go back and reclaim your Chirps. If you get touched, you die in one hit. Speaking of scoring, your score comes down to bringing back chains of Chirps as long as possible, as quickly as possible, and the bonus rounds. The bonus rounds require you to grab as many of the Chirps falling from the sky as you can. Perfect bonus rounds fetch a nice bonus. Part of the challenge has to do with Flicky herself. Her movement is a bit touchy with a little bit of slidey inertia. She also has a tendency to bounce off a wall if you jump against them, making her easy prey for the cats that roam the stages. Also, you have no control over how high she jumps. However, Flicky goes have two things going for her. One, her movement speed is pretty good so you're not as a dramatic speed disadvantage. Two, her jump, though it only has one mode, is higher than the cats, so you can jump up to safety in certain situations. This along with the generous collision detection on ledges also allows to make some longer jumps than you'd expect at first. The two main keys to beating this game comes down to learning the movement and having routes for the harder stages. Some stages don't need much routing while others require strict routing like in a shmup. Plus, the enemies spawn in the same places so you need to learn these spawn points for certain stages. If your timing is slightly off, that can cause you to hit a green bug and die unexpectedly instead of being safe. Another thing you can leverage is the fact that the stages scroll infinitely from side to side despite being tiny, so you can get back to the other side of the stage very quickly. Even though the stages are small and short, there are 48 of them to beat in order to get to the ending screen, which the arcade original lacked. After that, the second loop begins. It is a lot of stages to learn, but the first loop is still less than 30 minutes. From my experiences, the hardest stages of the first loop are rounds 16, 25, 28, 32, 36, and 42. Another thing is that later on in the loop, I played more for survival, taking less chances by making more than one run to the exit in order to collect the Chirps safely, and I had issues pulling that off at times. I got all the way to Round 58 in the second loop before I hit Game Over, and you don't get continues to begin with so a 1CC is the only way to beat this game. 00:00 Intro 00:26 Rounds 1-3 01:31 Rounds 4-7 02:59 Rounds 8-11 04:43 Rounds 12-15 06:28 Rounds 16-19 08:19 Rounds 20-23 10:36 Rounds 24-27 12:48 Rounds 28-31 15:52 Rounds 32-35 18:07 Rounds 36-39 20:49 Rounds 40-43 23:57 Rounds 44-47 26:24 Round 48 + Ending 27:44 Loop 2 #flicky #segagenesis #segamegadrive #retrogaming #classicgaming #sega #segaclassics