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42.13.2 NEW New improved whitelist Drying racks are functional in MP now Updated "Announce Animal Death" message Added a limit on the number of animals sent in a single AnimalUpdatePacket Added Plastering in MP FIXED Fixed ongoing issue with erroneous zombie migration. Please let us know if you spot any more cases Fixed not being able to remove and replace battery in different devices Fixed being able to put more items in the container than capacity allows Fixed Favoriting recipes (Craft and Build menu) being reset after relogging Fixed weight pointers Fixed some performance issues with animal zones Fixed animal pathfinding in MP Fixed server crash caused by pipe bombs Fixed number of visible zombies counter Fixed SFX glitch when getting attacked by a zombie while shooting Fixed seasoning ingredients not being displayed in tooltip Fixed plant tile updating only after revisiting chunk or relog Fixed not being able to remove seeded furrows Fixed memory leak with NetworkState packets Fixed wrong animation when unequipping an attached item on the player's back Fixed backpack sprayer duplication Fixed MP Soaked and Wet states Fixed body insulation/temperature always being at 0 Fixed disassembled furniture not disappearing from the world Fixed weapons unequipping when character is climbing through windows Fixed microwave/Stove timers resetting to 0 Fixed double door sfx Fixed not being able to get an animal corpse from the car trunk Fixed non-lootable containers placed in doorways Fixed NPE caused by calling getVehicleContainer() on null square Fixed wrong items being selected and captured from stack of items Fixed updates breaking setting the ZombieState FMOD parameter Fixed being unable to build stairs above ground sometimes due to non-existent squares. Fixed stair pillars not appearing on clients until reloading the area. Fixed odd cutaway behavior of player-built stairs and support pillars. Fixed not being able to craft Fire-Hardened Spears Fixed character with the claustrophobic trait not panicking inside buildings Fixed car battery looping sfx glitch Fixed clothes drying only when picked up Fixed door shaking animation Fixed basement entrance disappearing after building & removing floor overtop of entrance Fixed "Walk To" stream of errors if cursor is placed outside the bounds of a basement Fixed rope attached to the animals not breaking Fixed several cases with commands: AddXP and LoseXP Fixed remote player health sync issues Fixed bombs staying in player's inventory after relog Fixed not being able to butcher the animal corpse in the inventory Fixed Hitting SFX isn't always playing