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Follow me on Twitter- / thefearalcarrot Support The Architect of Games on Patreon- / architectofgames Into the breach is a great game, but something has been bothering The Architect, everyone's been praising the game for all the wrong reasons. Into The Breach is neither a game with perfect information, nor a game with zero randomness. What it is, is a game that uses uncertainty to great effect. Find out how in the video. You Saw: Fire Emblem Path of Radiance: 2005 Heathstone: 2014 XCOM 2: 2016 Into The Breach: 2018 Opus Magnum: 2017 Starcraft 2: 2012 Dishonored 2- Death of the Outsider: 2017 A Hat in Time: 2017 Pokemon Emerald: 2004 Sid Meirs Civilisation 6: 2016 FTL: Faster than Light: 2012 Eternal card game: 2016 Interesting links: That article I was talking about: https://www.rockpapershotgun.com/2018... BUY BEN PRUNTY'S SOUNTRACKS: https://benprunty.bandcamp.com/ Cool polygon article on ITB's difficulty: https://www.polygon.com/2018/2/26/170...