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A side-by-side depth review of two great games systems. The Battalion Combat System (BCS) and the Grand Tactical Series (GTS) let you control divisions and brigade-level formations, with battalions and companies, respectively, as units. They both are outstanding contributions to board wargaming. Slide Desk: https://tinyurl.com/ywyfhemm 00:00 - Intro 01:26 - Overview of games 01:52 - Chronology of games 02:54 - Game design problems they are trying to solve 07:22 - Verisimilitude Scorecard, how like military history are they? 07:41 - Combat: attack 09:40 - Combat: defence 11:55 - Command of formations and units 13:16 - Control of the battlefield 14:13 - Communications to the rear 15:15 - Logistics 16:50 - Intelligence (or too much intelligence) 19:13 - Engineering capabilities 20:55 - Artillery 22:33 - Attack and counterattack situations 23:43 - Invasion and paradrop situations 24:47 - Randomness 26:11 - Final Scorecard 26:54 - Bonus map comparison 27:52 - Outro (Thanks to my friends: John, Ross, Ian, Chris, Steve and Errol, for their stimulating, knowledgeable and amusing conversations that prompted making this video) #BCS #mmpgamers #battalioncombatseries #gmt #grandtacticalseries