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http://www.longplays.org Played by: Reinc The tranquility of the Master Higgins's (or Takahashi as his real name is) island is once again disturbed. This time, some unknown force is causing havoc throughout the island. And what's worse is that Higgins's 5 dinosaur pals are kidnapped (what species who think messing with Takahashi is a good idea haven't gone extinct yet?). Naturally, it is up to our straw-skirt-wearing hero to save the day. Takahashi Meijin no Boken Jima IV ("Master Takahashi's Adventure Island IV" ) is a 1994 platform game released by Hudson Soft for the Family Computer. It is the fourth and final Adventure Island game released for the Famicom. It bears the distinction of being the final official Family Computer game in Japan and was never officially released for the international market. Unlike previous entries in the Adventure Island series, Boken Jima IV plays less like a straight platformer and more of an action-adventure platformer, similar to the Wonder Boy games, from which the Adventure Island series started. Instead of the conventional stages Higgins has the whole island to explore. The only problem is some areas are blocked off until bosses are defeated while other is inaccessible until Higgins obtained the necessary item. These items can be obtained by either defeating bosses or winning mini-games. Scattered throughout the island are critters who challenge you to a certain mini-game. When a dinosaur is saved, you can ride it and use its powers. To make it easier to travel from one area to the next, you are given the warp-egg. By placing it on a special stand that's located throughout the island, you can warp to where the egg is at any time. The select screen acts as an inventory for all of your obtained items. There is no save in the game, instead you can receive a password by taking a nap in your hut. You lose all items if you die. Pressing the Select button shows the world map for some reason. I try to show all areas, maps, secrets, items and mini-games. Because of this, there's some back and forth for the sake of completion. I died several times on purpose to lose fairy so that I could play mini-games and to show the resurrection and death animations. - Disclaimer: Most videos by World of Longplays use SaveStates!