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La Tale is a free to play 2D side-scrolling fantasy MMORPG set in the mythological fantasy world. It is developed by Actoz Soft and published by OGPlanet. Players will control a single character that combat monsters, obtain and complete quests, and participate in other activities. The game has a 2D side-scrolling setting similar to MapleStory and Ghost Online. Players can purchase items, and manipulate the items (via Enchants, Upgrades, etc.). There are 5 starting classes in La Tale. Each class specializes in one of the four stats in the game: Power, which determines flinch rate and damage capability; Stamina, which determines HP and defense capability; Magic, which determines something similar to Power (except with regards to magic damage and magic defense); and Luck, which determines Critical Rate: 1.Warriors Warriors are the class of Power. They wield either two-handed swords, spears, or knuckles. Although they lack defensive capabilities, Warriors excel at dealing high amounts of physical damage in the frontlines. This class is recommended for beginners, since they are good for soloing. However, due to their low defense, they can die rather quickly. Warriors are used for the sole purpose of dealing physical damage from short range. They are the strongest of all the classes, making them excellent for players who prefer powerful attacks. They are usually paired in the frontlines with Knights. Warriors are the only class that can use greatswords and spears. 2.Knights Knights are the class of Stamina. They wield either a sword or blunt weapon in one hand and a shield in the other or they can wield knuckles (but no shield). Like the Warrior class, they cannot use daggers. Their exceptionally high physical and magical defenses and stamina allow Knights to withstand large amounts of damage. Knights possess the highest stamina of any class and have average offense. They are commonly used as tanks, players that absorb most, if not all, of the damage to keep other members of the party away from harm. Templar Knights even have healing abilities. 3.Wizards Wizards are the class of Magic. They wield staves, daggers, and knuckles. They mainly deal area-of-effect damage by using their magic, which is divided into four elements: fire, water (which is further broken down into damaging water skills and healing water skills), wind (this element does not deal a lot of knockback to enemies), and earth. Wizards are great for damage and support at a distance. Wizards can either be entirely offensive, entirely defensive, or a mixture of both. Fire and earth tend to be more offensive, while water and wind tend to be more defensive, note that water and winds elements have faster recharge than fire and earth. Players can also choose to become healers by using healing water skills as a Wizard/Sorcerer or song/guitar heal skills as a Bard. 4.Explorers Explorers are the class of Luck. They wield daggers, bows, crossbows, and knuckles. Most Explorers deal damage from a distance. They lack the damage output of the other classes, but they are compensated with very high attack speed and high critical attack rate. Explorers mainly deal supportive physical damage from long range. Their long range is also accompanied by increased attack speed, making them perfect for players who prefer distanced combat. Treasure Hunters are the best class to find rare items and Gunslingers have the fastest attack speed of all the characters. 5.Engineers Engineers are the Balanced class. They wield toolboxes. Their special abilities involve using contraptions from their toolbox, which gives them a varied set of skills to choose from. They also can plant a totem or turret (maximum of 3 at once) which deals constant damage or makes certain effects to any enemies around it for about ten seconds. 2nd Job Promotions: Upon reaching level 80, 2nd Job Class change is possible. For all classes except for Engineer, the Class Change center is on Abyss Ruin 4, Field map after Atlantis City. For Engineer class, the Class Change Center is on the middle of City of Iron: Warriors can promote one of two classes available: 1.Warlord: can use Two Handed Swords and Spear weapons. 2.Blader: can use Dual Blade or Sharp Blade weapons. Knights can promote one of two classes available: 1.Temple Knight: can use Clubs and One Handed Swords as a weapon and a shield. 2.Guardian: can use Knuckles as a weapon. Wizards can promote one of two classes available: 1.Sorcerer: can use Staff, Orb, and Dagger weapons. 2.Bard: can use Guitar as a weapon. Explorer can promote one of two classes available: 1.Treasure Hunter: can use Dagger, Bow, and Crossbow weapons. 2.Gunslinger: can use Dual Pistols or Pistol as a weapon. Engineer can only promote to one new class: Meister: can use MG as a weapon. Official site: http://latale.ogplanet.com