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Casual UV-MAX. I wanted to max this map for a very long time. First, because fractured worlds is a set that pretty much brought me into demo recording, and I adore this map. And second, because I wanted to show off a silly strat for the penultimate fight in an actual demo. I first started attempts when I just joined the community back in 2022, but at the time I lacked the skill and consistency to string all the fights together in a run. Now I felt really confident about it and it didn't take too long to max. Most of the fights are not too hard although still quite chokeable, but the difficulty of this map is the fact that the hardest part is the finale. The moment mini-cybers get released it's a complete chaos, it's super easy to catch a crossfire rocket, so what I try to do is to play the first half semi-pacifist and then start spamming bfg when mini-cybers emerge and get rid of them as quickly as I can while trying to dodge everything. About the penultimate fight - I have a funny strat for it which involves archvile jump into a rocket jump, but despite sounding a bit crazy it's actually very consistent. The fight is not super difficult, but you have to spend a lot of cells on it normally, while this approach guarantees 600 cells into the finale, which is very nice to have. Also you can tell that initial secret switch was playtested with longtics.