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This is the full CST for the Born From a Wish scenario of Silent Hill 2. Please read below for a full explanation of what this is, why I did it, and how I did it. Go here for downloadable mp3s of each track as well as an mp3 of the full album, along with printable covers for a cd case: http://www.silenthillmemories.net/mus... Go here for more info and discussion about this project: http://silenthillcommunity.com/viewto... Tracklist: 1.) Awakening 00:00 2.) Heaven's Night 01:45 3.) Silent Heaven 03:35 4.) Doppelgangers 04:35 5.) Spirits of the Mist 06:33 (1st Ernest Meeting) 6.) November Flight (Theme of Amy) 8:40 (2nd Ernest Meeting) 7.) Ashes 11:13 8.) Ghost 12:20 9.) A Study of Room 203 13:50 10.) Double-goers 15:56 11.) Reflections of a Memory (Theme of Ernest) 17:55 (3rd Ernest Meeting) 12.) Morning Calm 20:05 13.) Born From a Wish 22:08 14.) Love Psalm 24:09 ---------- 1.) What this is: A 14 track album consisting of ambient pieces throughout the Silent Hill 2 Born From a Wish scenario. This includes the background music of the cutscenes found in the scenario. I spent around 3 months putting this album together, so I hope you enjoy it! ---------- 2.) Why I did this: Even though this includes all 14 existing pieces of the scenario, this album was actually only ever about the cutscene music. The cutscene music was why I started this project in the first place. ---------- 3.) The Cutscene Music Problem Basically, the music from the BFaW cutscenes can't be ripped or separated from the dialogue that plays in the cutscene. It doesn't matter what you do to try and isolate the music, you can't, because all audio in the cutscenes are part of the same file (unlike in the main scenario which, as far as I know, aren't). This is the reason that there doesn't exist isolated cutscene music for BFaW, because it doesn't exist at all (unless Akira Yamaoka still has it). Up until this point, the only way to hear the Yamaoka tracks of the cutscenes was to put up with also listening to Maria or Ernest talking during the cutscene. Not anymore. ---------- 4.) How I Isolated the Music: Editing the cutscene audio. What I realized is that the cutscenes in the scenario play out just long enough so that parts of the tracks may repeat. What this means is that, in one instance if Maria or Ernest are talking over a segment, later on they might not be. So what I did was cut up each cutscene into "dialogue" and "no dialogue" segments, and using those "no dialogue" segments, replicate the original composition as best as I could. This was far more difficult than it sounds, and the first time I attempted to do this a year ago I gave up because of how complex it was. I tried again starting in February (with booze and determination) and this is the result. ---------- 5.) The Ernest Meetings The three Ernest meetings were where the challenge was. With both Maria and Ernest having continuous conversations, the room for usable audio was really limited. Despite this, the end result for both 1st and 3rd Ernest meetings were near total replications of the original compositions. The 2nd Ernest meeting is the one that I was unable to fully replicate (the reason for this being that for about half of the track there were many unique notes and chimes that did not exist anywhere outside the one time they occurred, and Ernest and Maria were too busy talking over them, making it impossible to replicate those parts through editing). Therefore, the 2nd Ernest meeting's track is an arrangement that is different from Yamaoka's original composition (but only because I couldn't replicate the original composition). ---------- 6.) The Rest of the Album The cutscene at the beginning, as well as the two after the 3rd Ernest meeting, didn't require much work beyond minor dialogue removal and other stuff. The other ambient tracks found throughout the scenario were simple recordings from the game with no major editing required. The bulk of the work was the 3 Ernest cutscenes. ---------- 7.) For the Fans Yea sure, it drove me nuts that I couldn't listen to these tracks without dumb Maria or Ernest yapping over them. But mainly, this album was for the other fans of Silent Hill 2 and Yamaoka's music. I've seen and heard many times people wish they could hear the tracks in the cutscenes without the dialogue. ---------- 8.) Playlist Each track has it's own individual video as well, and I'll have any extra notes in those video descriptions.