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Hi, Mentees & ZEPETO users! Mentor Enchantress here 🦋 This lesson is for the Beginner & Intermediate Item Class that I'm handling for Global ZEPETOR Class Season 4! In this tutorial, I will show you the entire process in modeling a footwear. I created a platform block heels from scratch using the mesh tools that we discussed in our previous tutorials. TIMESTAMP: 00:00 INTRO 00:48 Creating the shoe guide from creator base set 03:00 Taking note of the values for expressions 04:35 Adding one grid space between the footwear & floor 06:55 Fixing locked pivot by unlocking it 09:00 Creating the base (sole) of the footwear 12:00 Shaping the pointed toe cap 14:00 Shaping the heels 17:35 Extruding the base to make it thick 18:39 Creating the block heels 19:48 Reshaping the base to create the platform 20:13 Fixing the curved part of the platform by adding edge loops 21:23 Poly count requirement for footwear 22:08 Creating the front strap 23:12 Reversing face normals to make the fix the back faces 24:10 Extracting faces from a mesh 24:52 Creating a curves bridge between two edges 25:46 Adjusting the strap to hug the outline of the foot 29:45 Extruding the strap to make it thick 31:05 Creating the back part of the heels/counter 36:20 Creating the back strap from the guide mesh 38:05 Attaching the back strap using Target Wield tool 38:55 Creating the round buckle 49:10 Adding small details to maximize poly count 53:00 Creating a symmetrical duplicate using Mirror Tool Sources: 🔗 ZEPETO Studio - https://studio.zepeto.me/console/auth... 🔗 ZEPETO 3D Guide - https://studio.zepeto.me/guides/creat... 🔗 Unity Hub Download - https://unity3d.com/get-unity/download 🔗 Autodesk Education& Student Access - https://www.autodesk.com/education/ed... Background Music: 🎶 Prod. Riddiman - Blueberry Download here: https://www.beatstars.com/beat/bluebe... Prod. Riddiman's channel: / prodriddiman #ZEPETO #ZEPETORClass #ItemClass #3DTutorial