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19 odd years after the original came out, Bethesda released the remaster of its exalted game, The Elder Scrolls IV: Oblivion. It's one more popular game under the now huge Microsoft umbrella to get the visual remaster of the game with the original still running in the background. So, in the end, we get Unreal Engine 5 visuals with all of the original Oblivion's ridiculous quirks. Oh my, how does that all work? UE5 itself is infamous for the questionable impact on performance, game engine consolidation, and most of all, its endless shader compilation screens. On the flip side, the original Oblivion was known for its somewhat random performance depending on the hardware used. We experienced that many times while testing different hardware in this game. How about we test both games on machines that are close to what's stated as their minimum system requirements for PCs? All music and game sounds are from the original The Elder Scrolls IV Oblivion game. All rights belong to Bethesda Games Studios. Original Min-Spec Parts: CPU: AMD Athlon XP 2000+ MB: MSI K7N2 Delta2 Platinum RAM: 2x 256MB DDR 400MHz CL3 GPU: Asus ATI Radeon 9550 Recommended Min-Spec Parts: CPU: AMD Ryzen 5 1600 AF MB: MSI MPG B550 Gaming Plus RAM: 2x 8GB DDR4 3200MHz CL16 GPU: MSI AMD Radeon RX 5700 XT #oblivon #benchmark #pcgaming #2006 #remaster #remastered #gaming #min #special TIMESTAMPS 00:00 Intro 00:59 Original Min-Spec Parts 04:09 Original Min-Spec Benchmarks 05:36 Original Min-Spec Different CPU 06:15 Original Recommended Parts 06:54 Original Recommended Benchmarks 07:18 Original Min-Spec Synthetic Benchmarks 07:38 Remastered Min-Spec Parts 10:19 Remastered Min-Spec Benchmarks 12:12 5700 XT Unreal Engine 5 Issue 12:58 Remasterd Min-Spec Other Benchmarks 13:52 Conclusion