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Please check my other tutorials (1, 2, 3 & 4) Scare Tactics where I used different hero combinations & towers to finish. This mission has multiple entrance, a very wide road in the middle, multiple quick but soft enemies. This means the enemy's strategy is to overwhelm and bury you with their numbers. It is easier to stall creeps if you have enough infantry towers. Also, take note that heroes & troops can't attack or stop the Jockeys while they're airborne. They need to be shot down first. Upgrading troops when they are dying will replenish their health or revice them after death. This trick helps hold back enemies even longer. Shotguns are great against quick and soft enemies, especially when there are no Knights, Behemoths or Tri-Vampires. This is a good opportunity to use other tower options. I would prefer to use Chemical Rounds but I understand that it's not easy to acquire so "+ Fire Rate" can be a substitute. Scare Tactics Playlist: • Alien Creeps: Scare Tactics (without items) Alien Creeps Events playlist: • Alien Creeps Events (w/o Support Items) Alien Creeps Turorial / Walkthrough Playlist: • Alien Creeps Tutorials/ Walkthrough Flak solo missions playlist: • Flak Solo Event Missions Music: Battle now 01 URL: InShotusic Music: Autolife Musician: Hard Fact URL: https://icons8.com/music #aliencreeps #aliencreepstd #towerdefense #barrage #cinder #mobilegame #mobiletowerdefense #youtubegaming #youtube #android #androidgames