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━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ LINKS (HUDSIGHT & CROSSHAIR X) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ • HudSight on Steam: https://store.steampowered.com/app/14... • Crosshair X: https://store.steampowered.com/app/13... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ LAUNCH OPTIONS (COPY & PASTE) CHANGE MaxMem command ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Add these via Steam - Library - Right-click Rust - Properties - General: -nolog -high -force-d3d11 -maxMem=YOUR RAM IN MB -graphics.shadowmode 0 -gc.buffer 4096 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ONLY LAUNCH OPTIONS THAT ACTUALLY WORK RN ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ -nolog → Minimizes certain logging. -high → Sets Rust to high CPU priority. -force-d3d11 → Ensures DirectX11 mode. -maxMem=16384 → Caps usable memory to ~16GB. -gc.buffer 4096 → Allocates 4GB for garbage collection (16GB+ RAM recommended). -graphics.shadowmode 0 → Disables shadows on startup. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ MOUSE4 BIND FOR FPS BOOST (From Miller: / @thisismiller ) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ bind mouse4 gc.collect;pool.clear_assets;pool.clear_memory;pool.clear_prefabs;gc.alloc;decal.clear;pool.enabled;sss.enabled false;playercull.visquality 4;reflection.planarcount 0;reflection.planarreflections false;reflection.planarresolution 0;playercull.maxplayerdist 400;playercull.maxsleeperdist 20;playercull.minculldist 1000;playercull.enabled true;graphics.maxqueuedframes 3;effects.clearallgibs;decal.clear;decal.clear;gc.incremental_milliseconds 1;effects.clearallgibs;graphics.shadowmode 0 gc.buffer 4096 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ HELPS A LOT FOR LOWER-END PCs ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ • graphics.shadowmode 0 → Removes shadows. • reflection.planarcount 0 / reflection.planarreflections false / reflection.planarresolution 0 → Disables reflections. • effects.clearallgibs / decal.clear → Removes debris and decals that pile up. • playercull.enabled true + playercull.maxplayerdist 400 → Culls distant players. • gc.buffer 4096 → 4GB garbage collector buffer (16GB+ RAM recommended). ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ EXTRA / SITUATIONAL COMMANDS ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ • gc.collect / gc.alloc / gc.incremental_milliseconds 1 → Clears or manages memory, can stutter briefly. • pool.clear_* → Frees memory pools when usage spikes. • pool.enabled → Toggles memory pooling (leave enabled for best reuse). • sss.enabled false → Disables sub-surface scattering (small effect). • playercull.visquality 4 → Tweaks culling aggressiveness. • graphics.maxqueuedframes 3 → Caps queued frames (possible smoother input). ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ HOW TO USE THESE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ • For low-end PCs, disable shadows/reflections and use culling to boost FPS. • Clearing assets and forcing GC helps if memory usage grows, but expect a small stutter. • “gc.buffer 4096” suits 16GB+ RAM systems; use 2048 or skip if you have less. • Test each tweak—results vary by PC. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Ultimate Performance cmd: powercfg -duplicatescheme e9a42b02-d5df-448d-aa00-03f14749eb61 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ TIMESTAMPS ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 0:00 - Intro 0:03 – PC Optimization 6:29 – In-Game Settings 8:49 – Stretched Res 9:31 – More In-Game Settings