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Gameplay testing of Guild Wars 2 on a GEEKOM AE8 mini PC running Debian GNU/Linux 13.3 (Trixie) with KDE Plasma 6, using GE-Proton 10-29 via Lutris at 1440p. Originally I planned to record all three presets, but Best Appearance dropped as low as ~10 FPS and stuttered heavily in crowded areas while recording, so this video focuses on: Auto Detect Best Performance Best Appearance was only tested briefly off-camera. Recorded on the same PC using OBS (hardware encoding, minimal FPS loss - around 5 FPS). 💻 System Specs OS: Debian GNU/Linux 13.3 (Wayland) Desktop: KDE Plasma 6.3.6 Kernel: 6.12.63+deb13-amd64 APU: AMD Ryzen 9 8945HS (Radeon 780M) RAM: 32 GB DDR5 (dual-channel) SSD: PCIe Gen4 NVMe Runner: GE-Proton 10-29 (via Lutris) Graphics: Mesa + RADV Vulkan ✅ Software Tweaks Used (Lutris Environment Variables) mesa_glthread=true WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=ultra-quality RADV_PERFTEST=gpl DXVK_ASYNC=1 Software-only tweaks - no CPU governor or power tuning. 📊 FPS Observations (1440p, multiple maps & fights) On Debian 13.3 KDE, FPS in Guild Wars 2 appears highly inconsistent between launches, even with identical settings. Depending on map, player density, camera angle, and shader cache state, the same preset can produce very different numbers each run - possibly even more so than on MX Linux KDE or EndeavourOS KDE. That said, despite fluctuating FPS, frame pacing is excellent and gameplay feels very fluid and responsive, which matters far more than peak numbers. Typical ranges observed: Best Appearance (tested off-camera): ~10–35 FPS (heavy stutter in crowded areas while recording) Auto Detect: ~40–60 FPS (sometimes spikes above 80) Best Performance: ~80–120 FPS FPS fluctuates, but the important part is frame pacing and shader behavior. With GE-Proton + Mesa, frame delivery is smooth, shader stutter is minimal, and gameplay feels responsive even when numbers move around. Because of this, I think Auto Detect is the sweet spot for balancing visuals and consistency. In short: FPS varies - but frame pacing is excellent and there’s no gameplay lag. 📊 FPS Overlay FPS is shown using ArcDPS. MangoHUD would not load on Debian 13.3 in my case, so ArcDPS was used instead. 🎯 Takeaway Guild Wars 2 runs surprisingly smoothly on Debian Linux using a Ryzen 9 APU at 1440p. Even without a dedicated GPU, gameplay feels fluid thanks to good Vulkan performance and stable frame pacing. Linux gaming is absolutely viable on modern Ryzen APUs. #GuildWars2 #LinuxGaming #Debian13 #KDEPlasma #Ryzen8945HS #Radeon780M #GEProton #Lutris #Vulkan #FSR