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In this episode, I finish off Star Breaker's Campaign. This one took me 4 attempts, and I feel like I got somewhat lucky on this run, despite an "ARE YOU KIDDING ME?!?!" moment near the end when I tried to finish off a 1-HP Sora near my home while I was at 12 Wins, which would've likely allowed me to win on the next turn... Fortunately, no one else was close to winning at that time, and I was able to get back into the game and net 2 more Wins from Battle panels instead, with the second being a 100%-guaranteed Robo Ball kill on the space right on my home's doorstep, which assured my victory on the next turn! (Barring someone using something like Here and There, but no one did.) Also, being the one to kill the boss helped me greatly too. Oh, and this stage takes place on Sweet Heaven, with Military Sora, Tomomo, and Sweet Breaker as the opponents. Also, the events are Regeneration and Confusion, with no Battlefield once again. Now, Confusion is something to watch out for, since having reversed cards causes Sweet Breaker to get stronger when battling you. At least... that's how it worked when I recorded this. However, the v1.13.2 patch that came out today changed Confusion back to the way it worked before, with everyone's hands being completely hidden from everyone's view, and not being technically reversed, so this no longer gives Sweet Breaker a free power up against opponents holding cards on every 7th turn. (Also, this patch nerfed President's Privilege back to the way it was before, only working for 1 chapter instead of 2, and I'm disappointed with that nerf, as I liked the 2-turn PresPrivs.) Other things of interest that occurred: -My first Hyper placed a Bomb on a panel where it could never be tripped, on one of the exit-only Warp Move panels. -Sweet Breaker landed on a Piyopiyo trap that I had placed on my home, which annoyed me, but then amused me when she got KO'd by it. -I hesitated with deciding to stop at home to level up to 4, because I knew that would summon the boss and make things trickier for me, but I decided to anyway. -Sora hit two of my Bombs in a row at one point, which I thought was funny. -Scary Solicitation actually came into play, giving me three new cards when Tomomo used it at one point. -Sora also failed all of her revive rolls at one point as well. -And, wow, that Trap Meister bonus I got at the end! Anyway, clearing Star Breaker's Campaign shows an ending, grants the "Proof of the Pudding" achievement, and causes the credits to roll, so all that gets shown here. (And yes, I took 3 screenshots of the picture of Star Breaker just before the credits. I wanted to make sure I captured a good one, since I wasn't exactly sure of the timing of when the picture would transition to the credits.) Next time, I'll start Sweet Breaker's Campaign. (And, I'll probably fast-forward through the credits when I beat her Campaign, since I think they're always the same.) Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be beaten to a 100% pulp! (In other words, they'll be deleted.) (Comments containing other types of inappropriate content and excessively spammy pointless comments may meet this fate as well.) You're its: 100% Orange Juice Steam Campaign Star Breaker Episode Six Final Original Difficulty Sweet Heaven Military Sora Tomomo Sweet B. Ending Credits Proof of the Pudding Achievement When I'm Attacking 1-HP Opponent They Should Die Not Me Fortunately Still Managed to Win Trap Meister for 1000 FTW SomeGuy712x Some Guy SRA