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In this Inaugural episode of my new Battlefield Series - Battlefield Analysis - We are taking a deep dive into some of the most pressing problems still remaining in Battlefield 2042 and how I would address them. This includes a short list of needed features yet to be implemented which I believe would make Battlefield 2042 feel like a "COMPLETE" Battlefield game. Complete, not perfect. This is Battlefield Analysis 0:00 - Opening 00:20 - Intro 01:50 - Assist Counts as Kill 02:34 - Squad Tools 03:03 - Platoon/Clans/Prefix Support: 03:37 -Party Size Changes/Party Merging: 04:19 - UI/HUD Improvements: 05:59 - Rebalance 64 Player Conquest Vehicle Counts: 07:43 - Vehicle Directional Damage and M5 Balance 10:40 - Tank Changes/Buffs 12:31 - Condor/Superhind Air Transport Changes 15:50 - Improve Server Matchmaking 17:01 - Comprehensive Jet Rework 21:49 - Continue to Implement Portal Features 24:23 - Fix the Black Zoom Bug 25:13 - Adjustments to Light Transports 26:19 - Reduce ALL Weather Effects 26:54 - Endgame Server Options Special thanks to Clearly, Hieb, DsciSiv Energized Knight, Jeezus, Survivor1113, and my community for assisting with this project.