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Super Mario 64 transformed into a GoldenEye-inspired FPS experience, complete with custom sounds, visuals, and mission-style castle worlds. Played in 4K 60fps using a mouse / keyboard and various mods / HD texture packs on the sm64coopdx PC port. Once you learn the mouse & keyboard controls it actually becomes much easier than the original N64 version… so think of this more as a musical, cinematic N64 experience than a difficulty challenge run. Music credits: GoldenEye 007 (N64) music by Grant Kirkhope, Graeme Norgate, Robin Beanland Syphon Filter (PS1) music by Chuck Doud Silent Hill (PS1) music by Akira Yamaoka Super Mario Galaxy music by Mahito Yokota, Koji Kondo Chapters: 0:00 – Intro 0:34 – Bob-Omb Battlefield (GoldenEye Runway X music) 2:25 – Whomp's Fortress (GoldenEye Silo music) 5:33 – Cool, Cool Mountain (GoldenEye 007 Surface 2 music) 8:39 – Big Boo's Haunt (or should I say, Hunt) (Super Mario Galaxy 2 Haunty Halls & Silent Hill Devil’s Lyric music) 11:57 – Hazy Maze Cave (Syphon Filter Catacombs music) 13:40 – Lethal Lava Land (Syphon Filter 2 C-130 Crash Site music) 15:52 – Shifty Sand Land (GoldenEye 007 Egyptian / Egyptian X music) 18:34 – Snowman's Land (Syphon Filter Rhoemer's Base Danger 5 music) 20:27 – Bowser in the Fire Sea (Super Mario Galaxy Star Reactor & Super Mario Galaxy 2 Final Bowser music) 24:09 – Credits Mods: Gun Mod DX v3.0.3 - https://mods.sm64coopdx.com/mods/gun-... SM64 Re-Ost + v1 - https://mods.sm64coopdx.com/mods/sm64... SpotifyCoopDX & Custom Voicelines v2.1 - https://mods.sm64coopdx.com/mods/spot... Stay tuned for more Super Mario 64 mods and N64 showcases: / @mistaecho #SuperMario64 #Nintendo64 #mario64mod