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NEW MISSION UPDATE FEATURES | ICARUS GUIDE 3 года назад


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NEW MISSION UPDATE FEATURES | ICARUS GUIDE

NEW UPDATE FEATURES | ICARUS GUIDE Icarus ist ein echtes PVE/Koop-Survival-Spiel und es hat ein paar neue Herausforderungen im Vergleich zu den üblichen Survival-Spielen da draußen. In diesem Leitfaden besprechen wir, wie Sie das Beste aus Ihrer Erfahrung herausholen und Icarus so genießen können, wie es ist. Steam Icarus Update: https://store.steampowered.com/news/a... Full Patch Notes As well as today’s content update, we’ve included the notes for two hotfixes earlier in the week. Version: 1.1.1.89334 Added 3 new missions, SPIRIT LEVEL: SURVEY, UPLIFT: BIO RESEARCH and RAMP-UP: STOCKPILE. Added hardcore variants of several missions, with extra stats for both rewards and difficulty. Added extra information to prospect detail display, including the modifiers applied to that specific prospect (extra XP, extra difficulty etc). Added LOD Bias setting to allow more control over model detail vs performance, a lower value means higher detail but lower performance. Added Shadow Filter setting to allow users better control over shadow visuals, the default PCSS value should be used when using DLSS/FSR, however, if you wish to alleviate some grainy visuals from shadows, PCF may be a good option Added new bait functionality to some extermination missions. Adding a short delay to the grace period resolution when a player exits their dropship state to make sure no falling damage is applied on the frame that it occurs Improved visuals of prospect select screen, added variation to highlight special (exotic) drops. Improved Mission Select UI to better reflect the new prospect difficulty changes Increased wolf spawns on harder difficulties on KILL LIST: Extermination Mission. Made the transmitter reset when destroyed on a hard survey mission. Rebalanced drop timers and difficulties for several prospects. Fixed several instances of bugs causing players to arrive injured or dead onto a prospect. Fixed issue with mission markers disappearing on the UPLIFT: Bio-Research Mission. Fixed issue with respawn drop pod not applying a safety grace period when activated. Fixed split mail notification layout issues. Right panel should collapse if there are no items or rewards. Fixed issue where extractor could block some of the camera view in first person. Fixed issue where respawn pods could be interacted with. HOTFIX Version: 1.1.1.89202 Fixed issue where some supporters pack owners, depending on when they purchased it, could not access the exclusive two additional outposts they should have access to. HOTFIX Version: 1.1.1.89157 Improved players will now more reliably be informed of mission completion upon returning to the Station. Added ability to change cosmetic character creation options whenever in the Station. Changed MXC Campfire to no longer be extinguished by rain. Applied further optimizations to the scene to improve performance. Improved performance of creature fur. Improved some dependencies between parts of the game to improve (reduce) memory usage. Removed some prototype feature work to improve (reduce) memory usage. Fixed issue with cave ore regions that meant gold balance changes from last update were not correctly applied. Fixed talents "Fresh is Best", "Silent Blade" and "Green Thumb" which were not working as intended. Fixed issue with "Like it With the Lights Off" and "Night Owl" talents where they were not working correctly based on time-of-day. Fixed issue where it could snow inside buildings, leading to snow buildup. Fixed issue where items could be duplicated in a multiplayer game. Fixed issue where some UI elements could remain visible, even after the items they were relating to were destroyed. Fixed some instances of issue causing players to arrive dead on the planet, or to have portions of their dropship missing. Fixed issue where supporters-edition locked outpost maps were available to everyone. Fixed issue where the additional arrows granted by "Twice The Fun" were possible to pick-up. Fixed issue where clients in a multiplayer game were sometimes left unable to harvest or otherwise interact with objects in the world. Fixed some issues with killcam not working as intended. Fixed issue where the Sprain modifier was causing errors and/or not working correctly. Fixed Suture Kit not having the correct icon. Fixed issue with Suture Kit not being displayed correctly in-world. Fixed issue with Deep Vein: Extraction where some players would not be able to complete the final step. Fixed building pieces improved by talents will now retain their improved status once reloaded, or once deconstructed. Fixed issue where shifting resources to your dropship using the ctrl + click shortcut would not complete the objective. Fixed issue after recent backend work where some characters lost their cosmetic customization options. Fixed issue with printed (MXC) arrows which would often prevent them from colliding with obstacles....

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