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⚠️ VIEWER DISCRETION: NOT FOR CHILDREN OR SENSITIVE ADULTS. ⚠️ 🛑 This is NOT a walkthrough or tutorial. It's just a casual playthrough, for fun. 🛑 🎦 REAL footage. It's not a mockup, overlay, CGI, green screen, AI, fake mask, etc. 🎦 00:00:00 Intro, CRT talk 00:12:23 Showcase CRT rear 00:19:35 Console and controller talk 00:32:58 Gameplay, couple of resets 00:44:19 First attempt 01:38:05 Second attempt 02:41:25 Talking break 02:55:59 Third attempt 03:05:41 No-fly zone 03:08:10 Back to third attempt 03:44:14 Nonsense (loud volume warning!), break 04:01:25 Fourth attempt 04:35:20 A bit glitchy in here 04:50:57 The final push, ending Display: Sony Trinitron KV-1300 consumer television (NTSC-J, 240p/480i, 1970s) Connection: RF Console: Family Computer (aka Famicom) Console region: NTSC-J Console mods: None Flashcart/ODE/hack: None Controller: stock Game: Super Mario Bros (NTSC-J) Release date: 1985 Developer: Nintendo Director / producer: Shigeru Miyamoto Composer: Koji Kondo Resolution (on CRT): 240p Internal resolution: 256 x 240 Aspect ratio (CRT): 4:3 Aspect ratio (internal): 16x15 Game mods: None Camera: Panasonic Lumix GH4R Shutter speed: 60.1 I hope that both commentary and game audio is acceptable. Coupling the poor quality (low volume and noisy) RF audio coming out of this 1970s set along with my angry shouting and quiet voice at times (a lot of equalizing to make it even), this was a challenging editing process. There's some audio crackling/popping. Sorry, just my recording software sabotaging my footage once again, either OBS or Camlink 4K. 240p & 480p missing? YouTube glitch, nothing I can do from my end. Chapters missing? Also a YouTube glitch. I put all timestamps at the very top of my video descriptions for convenience. Sorry about the commentary audio crackling here and there. That was definitely a problem caused by OSB or CamLink 4K, and unfortunately I only noticed after processing and uploading was done. Just bear with it when it happens, please. I'll keep an eye on it from here on out, living and learning. The sometimes perceptible line that sweeps across the screen is not screen tearing, even though it looks like it sometimes. It's just a tiny mismatch between the camera shutter speed and the console refresh rate. I cannot get any closer than that, unfortunately. 60.0 or 60.2 shutter speed made the line more pronounced, so it's either just below or above 60.1. I don't heart comments. People complain when you don't heart their comment or forget to do it. Likes and/or a reply when warranted is good enough. I'm very sorry about constantly sniffing sometimes. I have a lot of allergies and it's hard to avoid doing it, but I'm aware of it, I know it can be annoying, and I'll do my best to reduce it. The small artifacts that show up on the screen occasionally were caused by the cartridge, which did crash when I started (footage not used), not the television or recording software. My apologies also for the occasional audio crackling, that is a problem that occurs sometimes while using CamLink 4k or OBS. The footage was not enhanced in post in any way, but the game audio (which is coming out of the television's headphone jack) was enhanced in post with a volume boost and denoiser filter to achieve a slightly better quality, but buzzing can still be heard, as it is RF after all. ♫ ALL MUSIC PLAYED HERE (EXCLUDING IN-GAME) ♫ . PIXEL ART INTRO ♫ Virtual Boy by Krayzius & Brainstorm / Free Music • Krayzius & Brainstorm - Virtual Boy ♫... . HARDWARE TALK ♫ 80's Horror Synthwave MIX - From Beyond Music by Karl Casey @ White Bat Audio • 80's Horror Synthwave MIX - From Beyo... . OUTRO THEME ♫ See Walls by Matthew McCheskey https://matthewmccheskey.bandcamp.com/ Not free to use, permission was needed. I try my best to capture what I see in person, however, with my current camera, I have to go out of focus a bit in order to avoid moire pattern, which is a shame. Then there's YouTube processing along with the fact that you're most likely watching this on a LCD flat panel. It's a lot sharper and more colorful in person, of course, and try as I may, CRTs are one of those things that have to be seen in person for the full experience, although playback on an OLED TV might help things a bit. “Portions of the materials used are trademarks and / or copyrighted works of Nintendo. All rights reserved by Nintendo. This material is not official and is not endorsed by Nintendo.