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Creating high-quality material templates for your portfolio or a company library can be a challenging task, especially when it comes to showcasing materials effectively. In this tutorial, I’ll guide you through an innovative workflow using Substance 3D Viewer and Adobe Photoshop beta to create custom material render templates. This process allows graphic designers to take control on adjusting materials and lighting, without needing advanced 3D skills or depending on a 3D team. For 3D artists, this workflow bridges the gap between 3D tools and Photoshop, making it seamless to create professional renders tailored to specific needs. We’ll address common frustrations, such as the lack of accessible 3D skills for graphic designers and the cumbersome transitions between tools. By the end of this video, you’ll have the knowledge to empower yourself or your team to produce top-quality material renders effortlessly. Join me and learn how to elevate your material rendering workflows! 🔗 Substance 3D Viewer: https://www.adobe.com/products/substa... 🔗 Adobe Photoshop: https://www.adobe.com/products/photos... #Hashtags: #Substance3D #SubstanceDesigner #SubstanceSampler #Photoshop #3D #3DArt #DigitalArt #CGI #Adobe Keywords: Substance 3D Viewer, Photoshop material templates, 3D material rendering, Adobe Substance 3D, graphic design workflows, material renders in Photoshop, creating material libraries, Substance 3D to Photoshop tutorial, Adobe workflows Follow me for more tips and tutorials! 👉 https://linktr.ee/cgvinny Music provided by Chillhop Music https://chillhop.ffm.to/creatorcred